The Biggest Problem With the Assassin’s Creed Shadows Gameplay Trailer Wasn’t the Gameplay, but Something that Proves Ubisoft Didn’t Bother Researching Japan Properly

Assassin’s Creed Shadows is the next instalment in the critically acclaimed Ubisoft franchise. The newest game will take players to feudal Japan during the Sengoku period. Players can choose between two protagonists, Naoe, a female shinobi, and Yasuke, an African samurai based on a real historical figure.

The recent gameplay trailer revealed a beautiful recreation of 16th-century Japan, and while it is full of historical elements and events, some fans are questioning the accuracy of its portrayal, making them think Ubisoft didn’t bother researching Japan properly. 

Assassin’s Creed Shadows is All About Civil War and Has Already Started Civil War Online 

Assassin;s Creed Shadows is set in Japan during Sengoku period
Assassin’s Creed Shadows is set in Japan during the Sengoku period.

Assassin’s Creed Shadows starts in 1579, near the end of the Sengoku period, also known as the Azuchi-Momoyama Period. The era was marked by intense conflict between rival feudal lords (daimyo).

However, one lord, Oda Nobunaga, consolidated his troops and rose to power to become one of the most famous figures in Japan’s history. This figure is now known as the first great unifier of Japan. 

Assassin’s Creed Shadows is seemingly bound to tell the same story from two different perspectives through the eyes of its two protagonists.

During this adventure, players will rely heavily on stealth and the new parkour system as they traverse the Japanese cities and provinces, but also on the use of historically accurate weapons, including katanas, Kanabo war clubs, Yari spears, and shuriken, depending on which character they are using. 

Fan Criticism Blossoms Unlike Cherry Trees in October 

Fans are already questioning the accuracy of game's world
Fans are already questioning the accuracy of the game’s world.

While the story and historical setting come together in a marvelous new Assassin’s Creed instalment, fans are concerned about some elements that shouldn’t co-exist. This has sparked questions about Ubisoft’s research. 

The main cause behind fan frustration is the fact that there are scenes featuring cherry blossoms blooming alongside fields of rice that are ready for harvest in Assassin’s Creed Shadows. Sakura blossoms appear in spring while rice is harvested in fall, and fans have begun questioning the accuracy of the game’s world.

Another fan has said that Ubisoft has prioritized aesthetics over authenticity, as Assassin’s Creed Shadows looks like feudal Japan, but they have failed to capture the essence of the period.

This has spawned further remarks, as one fan sarcastically asked if Ubisoft is unaware that seasons exist in Japan. Adding to it, another fan said he was going to check outside.

The lighthearted comedy can turn into frustration in the blink of an eye, as seen in one fan comment who said that there should be boundaries on how someone can be lazy, aiming at Ubisoft and the research.

While frustration and disappointment from fans loom over feudal Japan and Ubisoft, it remains to be seen if and how developers will address these concerns about the game’s visuals before the release. 

What is certain is that the game will bring yet another fantastic adventure to fans of the franchise, and while these specific elements might be a concern, are they a dealbreaker? What are your thoughts on this inaccuracy? Let us know in the comments. 

The post The Biggest Problem With the Assassin’s Creed Shadows Gameplay Trailer Wasn’t the Gameplay, but Something that Proves Ubisoft Didn’t Bother Researching Japan Properly appeared first on FandomWire.



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